Tonight’s topic will be the beginning of many posts about a world I have been creating for years. Ever since, I think, my introduction to second edition D & D. I have seen all the worlds they offer and have played in several that range from Greyhawk to Faerun to Eberron. I am a fan of most but not all of the worlds. However, I have also learned that these worlds exist and everyone knows everything about them and therefore I wished to create something that no one knows anything at first. Yes, over time, if the world is played enough, then it will be learned just like all the rest but this place is something new for now. I have drawn a rough map of the world but would like to actually create a real map worth printing with a campaign setting before I start showing off what I’ve done. So for tonight, I will just introduce you to some of the back story of one of the races of this world. This world is known as Mordengarde.
One of many races in Mordengarde, the Eel’a’nar are the rarest. Their kind are considered to be a strange race and in no small part due to their lifespan. The Eel’a’nar are what one would think of as magically natural beings. They have three main sub-races: the Sil’a’nar, Wyl’ia’nar, and the Daer’e’nar. Each race has different traits that separate them out. However, their history is a complicated one and it is due to the civil war among its own people that the Eel’a’nar withdrew from the world as much as possible. From time to time they are seen throughout the world but they are truly a rare sight. When they are out of their homeland it is generally because they are looking for world knowledge or suffering from what they call Theuk’an which roughly translates to The Desire. It is an affliction that usually strikes the longer lived of the species. It is a burning need to get out and see the world and be sociable with other races.
They do not dislike the other races of Mordengarde, in fact, they are quite impressed with the humans, gnomes, dragon-kin of the world. Their like of these races is for various reasons. For example, their love of humans is because the Hue’monkeigh (Eel’a’nar word for Human and Hue’mon for short) is because this race embraces their emotions and rarely do they hide from them. The Eel’a’nar are very intelligent but do not embrace emotion as other races do. Their like of the gnomes is more akin to amusement because gnomes are very carefree and have little regard for the dangers of what they do. Gnomes, also known as Tinkerers in Mordengarde, are incredibly smart and very mechanically minded. They are fearless in the face of invention and will attempt to make anything they can think of. Now, their love of the Daer’con (the Eel’a’nar word for dragon-kin) is because in comparison, the Eel’a’nar are very weak physically and tend to be withdrawn and considered cold. Daer’con tend to be warm hearted and very kind. They embrace the other races as younger siblings who have not yet learned about the world yet.
The Eel’a’nar are either very long lived or very short lived. As is the way of nature, the sects tend to show some of that divide. The Daer’e’nar are usually very short lived as they live fifty to seventy-five years at most. The Sil’a’nar are the longer lived of the race as they tend to live upward of two thousand years and they are also the least seen among the Eel’a’nar. The Wyl’ia’nar are the middle children. They live lifespans as short as fifty years but at most their life span is two or three hundred years of age. Most often, if you see an Eel’a’nar, it is going to be a Wyl’ia’nar. They Wyl’ia’nar are also the ones most often struck with Theuk’an.
Theuk’an is not a fatal affliction, as a rule. It is just a need or extreme desire (hence the nick name The Desire) to be around the other races. To live among them, be a part of their society, and even (in some special cases) to have a family with them. When the Eel’a’nar breed with other species, their traits often tend to be submerged and do not show very often. Wyl’ia’nar most often adventure with the other races and go on world learning trips to help satiate Theuk’an. No matter what else happens, if an Eel’a’nar dies while afflicted with Theuk’an they often find a way to send what they have learned back to Ne’er’andor; their homeland.
This is just a taste of things to come and I hope you guys enjoyed this.